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Sucker Punch clarifies whether or not a popular feature will also be making the transition to Ghost of Yotei when it launches ...
While Ghost of Tsushima players might be used to traveling and using the wind to navigate the game's open world, in the ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
The first Legends mode was a surprise announcement roughly a month after Ghost of Tsushima launched on PS4, and was a free ...
Ghost of Yotei is already looking to resolve one of the few issues that many players took with Ghost of Tsushima.
The first place US shoppers should be bookmarking ahead of pre-orders opening is the PS5 Slim PlayStation Direct link, as ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with the creative directors to ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Curious about the Ghost of Yotei popcorn bucket? Developed by Sucker Punch Productions, the upcoming game is a stand-alone sequel to Ghost of Tsushima. It takes place in 1603, where Atsu embarks on a ...
Ghost of Yotei is set to be just as fleshed out and lengthy as predecessor Ghost of Tsushima was, according to Sucker Punch – ...
The headline act for Ghost of Yotei 's physical releases is the Collector's Edition, which features a whole host of physical ...
Fans have been drawing comparisons between Sucker Punch’s upcoming game, Ghost of Yotei, and Assassin’s Creed Shadows. Now, ...